LittleBigPlanet PS Vita
LittleBigPlanet for the PlayStation Vita, more commonly known as simply LittleBigPlanet Vita, is the second portable adaptation of LittleBigPlanet and the fifth game in the overall series. It is being developed for the PlayStation Vita by Tarsier Studios and Double11.
LBPVita has been confirmed not to be a port, but a brand new story featuring functions like multitouch compatibility, use of the touch screen to create brushes around the level, use of the back's touchpad, etc. It will work with LBP.me and can share costumes with the PS3 game LittleBigPlanet 2. It has all the new tools from LBP2 and according to the GamesCom video you will be able to take pictures and manipulate them. Also, there will be significant updates to some LBP2 objects, including the Emitter, the Note, and the UV Tool. The interface will be based around the PSVita's touch capabilities. There will be new Story characters, and new stickers, materials, and objects. LBP2 levels will not be playable on LBPVita and will use a pin system. It will feature 4 player online play with Wifi only and no 3G online play. A new feature will be you can download levels to play offline while not on PlayStation Network. The names of some of the confirmed levels include "Puppet Circus", "Oddball Factory", "Collision Course", "King of the Rink" and "Squid Sorter".
New Touch-based Tools
A range of completely new materials are, as expected, to be included in the game. Some materials of note:
- Interactive Materials: A diverse range of animated materials, which is non-physical, and can be overlaid over solid shapes and materials in the same layer (like Sticker Panel material). Their colour can be tweaked, and stickers can be applied to them as with other materials.
Interactive Material effects as seen at the LBPVita Game Jam include:
- Invisible Material: A physical material which is completely invisible, but reacts to game physics. Can be used as an invisible barrier to contain levels, or whatever use you can think up!
New Logic Tools
- Clean Up When Destroyed Tweak
- Improved Bounce Pads
- Multiple Corner Editing
- Text Tool
- Positional Connectors
- Static & Dynamic Objects
- UV Scaling
New Gameplay Kits
- The 'Decoration Spinner'
A new object, which you can attach a decoration to in order for it to spin, like The Underminer's Drill Object. To help you visualise this, the possible uses for such a tool include: Helicopter blades, fans, and anything which rotates towards the player.
Misc. New Tools
- Unphysicalise Tool
This tool can be used to remove all the physical properties of any object or material. This allows the item to be placed over another, much like the Sticker Panel or Hologram materials can. (In case you hadn't figured it out, this also means that sackboy can run straight through the item!) It is also useful for merging different objects together to create a more complex shape. Once the items are merged together, you can keep them 'unphysicalised', or glue them together and return them to their normal state using the same tool.
- Sticker Scrubber
This tool will remove all stickers from any object or piece of material, much like Sackboy's wash outfit tool. To remove specific stickers, the Vita still uses the standard sticker edit tool.